Senior Mobile Game Engineer @ Zynga

Caner
Gezgez

15+ Years Unity & C# · Mobile Game Architecture · AI-Driven Development

Caner Gezgez
// About

Who I am

I've spent 15+ years building software, the last five focused on mobile games played by millions at Zynga (a Take-Two company).

My path is a bit unusual: I started in electrical engineering, did my master's research on controlling virtual characters with brain-computer interfaces, built Mixed Reality systems for command & control at HAVELSAN, and led a software team delivering 3D GIS and VR solutions for Istanbul's urban planning.

That mix shaped how I work: I care about architecture that scales, teams that ship fast without breaking things, and using new technology where it actually creates an advantage. Today that increasingly means AI-assisted development and agentic workflows, which I use daily across my own projects.

What I focus on:

Always happy to connect with people building great games.

Unity C# Software Architecture Mobile Game Development Technical Leadership AI-Driven Development
// Games

Games I Worked On

101 Okey Plus
Zynga
101 Okey Plus
Turkey's most popular rummy-style tile game. Players organize tiles and compete to reach 101 points against millions of online opponents.
iOS Android Web
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Backgammon Plus
Zynga
Backgammon Plus
A classic 1v1 multiplayer strategy game of tactics, counting, and probability. Supports multiple backgammon variants including tavle, tawla, and nackgammon.
iOS Android
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Bid Whist Plus
Zynga
Bid Whist Plus
A classic trick-taking card game where bidding determines the trump suit. Features Classic, VIP, Solo, and Whist modes with partnered and competitive gameplay.
iOS Android Web
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Spades Plus
Zynga
Spades Plus
A classic trick-taking card game where spades are always trump. Features Classic, Solo, Mirror, and Whiz modes with competitive leaderboards and tournaments.
iOS Android Web Amazon
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Booray Plus
Zynga
Booray Plus
A fast paced mix of favorite card games. A regional trick-taking game from the American Southeast where players ante and try to win tricks. Supports multiple players.
iOS Android
// Publications

Publications

Conference Paper
Virtual Character Control by Brain-Computer Interface and Comparison of Performance Metrics
View on ResearchGate →
Master's Thesis
Design and Implementation of a Communication System that Provides Speed and Direction Control of DC Motor with Brain Computer Interface
View on ResearchGate →
Conference Paper
Control of LRF and Two DC Motors with Pattern Recognition Approach Based on Mental Tasks
View on ResearchGate →
Journal Article
Mobile Cloud Computing Based Stroke Healthcare System
View on ResearchGate →

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